GameDen Get GameDen — free

iPhone & iPad · iOS 17.6+

288 games.
No signal needed.

Every game in GameDen runs on your device — puzzles, word games, trivia, brain training and arcade classics, all in one free app that never asks for WiFi.

Free · No account · Works in aeroplane mode

GameDen app icon: a crossed-out WiFi symbol above a game controller, jigsaw piece and dice, over a wall of game cards.
  • 288Games
  • 8Categories
  • 31Two-player
  • 204Leaderboard games

Built for the places your signal isn't

Flights, the Underground, ferries, hospital waiting rooms, the back of a car in the middle of nowhere. GameDen downloads once and then never needs the internet again — no streaming, no loading screens waiting on a connection, no "you're offline" wall between you and a game.

One app instead of hundreds

GameDen replaces a home screen full of single-game apps — each with its own ads, its own updates and its own storage — with one library you actually finish installing.

  • Genuinely offline

    All 288 games are bundled in the download and run on-device. Aeroplane mode changes nothing.

  • 31 two-player games

    Split-screen and pass-and-play on a single device — Chess, Reversi, 4 in a Row, Dots & Boxes and more.

  • No account, ever

    No sign-up, no email, no profile. Open the app and play.

  • 204 games with leaderboards

    Optional Game Center high-score tables for the arcade and score-attack games.

  • Free, with an ad-free option

    Every game is unlocked from the start. GameDen Pro removes ads weekly, monthly, yearly, or once and forever.

  • Eight categories

    Puzzle, casual, reflex, brain, memory, word, trivia and math — filter to the mood you're in.

Every game in GameDen

All 288 of them, exactly as they appear in the app. Filter by category or search by name.

Reflex

Timing, nerve and very fast thumbs.

76 games
  • Deep Run

    An endless run through a procedural asteroid field. Drag to fly, the cannons fire themselves; scouts, raiders and haulers come in waves and big rocks split when shot. Bank coins for seven hangar upgrades, finish missions to rank up, and warp deeper every dive.

  • Speed Racer

    Isometric circuit racing: six cars, dirt, street and forest tracks. Slide it, shove it, win it!

  • Orb Rush

    A gate runner on a suspension bridge. Drag to steer a squad of orbs through the +5 and ×2 gates, shatter the diamonds that run at you, break the boss gem and spend the coins on fire rate, damage and revenue.

  • Cube Crossing

    Hop an endless grid of traffic, rivers and railways, and unlock 24 cube animals with the coins you collect

  • Rush Hour Run

    Weave rush-hour traffic through seven changing districts. Graze for combos, dodge police chases and sirens, buy cars, beat your ghost.

  • Toy Circuit2P

    Zen slot-car racing on toy dioramas: hold to speed up, drift the corners, chase 3-star laps or just cruise

  • Coin Drop

    The seaside coin pusher. Drag to aim, let go to drop a coin onto the shelf, and whatever spills over the front edge is yours. Coins over the sides are lost.

  • Table Tennis2P

    Real spin, real physics. Swipe through the ball to loop, chop and smash your way from club night to the World Tour Final.

  • Horde

    You only move; every weapon fires itself. Gems level you up, each level is one pick of three, and the crowd thickens every minute until Death walks in at ten.

  • Sky Ace

    A vertical shoot-'em-up over scrolling terrain. Five sectors, five multi-phase bosses, four planes to unlock, missions and a daily sortie. Your hitbox is the glowing dot.

  • Run n' Gun

    A landscape run-and-gun through a level that builds itself. The gun never stops: run, jump and roll, shatter the crates and barrels, and rack up kills.

  • Helix Drop

    Drag to spin the tower and drop the ball through the gaps. Three rings in one fall and it goes hot enough to smash the next. Red ends it.

  • Sector Forge

    A first-person arena shooter. Left thumb moves, right thumb looks, the blaster fires on its own. Clear the waves of drones, cubes, chargers and bulwarks, break the Core, and spend the credits in the forge.

  • Stack Up

    Tap to drop the sliding slab on the tower. The overhang is sliced off; drop it dead on for a perfect and it grows back. Miss and it topples.

  • Cave Quest

    Explore fifty hand-built caves across five depths, run, climb and jump the chasms, and find every jewel and hidden chest

  • Spike Bounce

    The frog bounces wall to wall on its own; tap to flap. Every wall is a point and the next one grows fresh spikes. Colours shift every five.

  • Big Leap

    Hold to charge, let go to leap. One committed jump at a time up a tower of ledges, with the flood rising underneath. Score is height.

  • Dust Den

    Roll through bullet rings, loot 52 guns and blast four desert floors of bosses in a roguelite twin-stick shooter. One more run.

  • Fruit Slicer

    Swipe to slice flying fruit, watch the halves tumble!

  • Traffic Tap

    You are the traffic lights. Tap a side of the crossroads to send its front car through. Two cars in the middle is a crash; a queue off the screen is gridlock.

  • Bin Toss

    Swipe to throw a snack into the bin across the room; a crosswind pushes it, so aim off. Dead centre is a swish. Three misses and the run is over.

  • Ball Jump

    The ball rolls on its own; tap to jump the gaps between the blocks, and again in the air for a shorter hop. Every block you land on is a point, and coming down dead centre keeps a CLEAN streak going.

  • Knockout2P

    Sixteen tiles, four of you, and the floor is going. Drag to move, bump to shove, be the last one standing: eight arenas, four cups, a Daily Cup, and split-screen for two on one phone.

  • Wall Kick

    One thumb, two walls, no floor. Kick off one wall to reach the other and climb the day's canyon, the same walls for everyone, timing the release around diving eagles and spiked ledges. Cherries for score, gems for a burst of height, and a leaderboard for how high you got.

  • Cargo Crane

    Tap to drop the swinging container onto the barge. Stack it straight or the barge lists; three in the water and the shift is over.

  • Short Order

    Run a kitchen with one thumb. Orders come in at the window; you chop, grill, plate and serve before they walk out. Burgers, veggie burgers, stew and mash, a fridge that empties and a second stove you have to earn. Ninety-second shifts, tips on the leaderboard.

  • Timber!

    Chop the tree, dodge the branches, beat the clock. Tap left or right to swing; every chop drops the trunk and puts a sliver back on the clock.

  • Endless Runner

    One runner, an endless skyline. Tap to jump, hold for higher, swipe down to slide; crates slow you, pipes and bombs stop you. Coins buy power-ups and skins.

  • Keepy Uppy

    Keep the ball off the ground. Tap under it to kick it up, dead centre for a PERFECT, and lean into the wind as it picks up.

  • Slugger

    A home-run derby in one tap. Swing as the pitch reaches the plate: dead on time flies, early lifts it, late drives it flat. Three outs.

  • Hex Hop

    A path of hexagons over the water. Tap left or right to hop; the tile you stand on sinks after a moment, and the moment gets shorter.

  • Sling Drift

    The car drives itself; you do the corners. Hold to hook the post and swing round, let go when you point down the straight.

  • Bottle Flip

    Swipe up to flip the bottle onto the next counter. It always comes down upright; the whole game is judging the gap. Dead centre is a PERFECT.

  • Orbit

    Your ship circles a planet. Tap to let go, slingshot across the dark, and get caught by the next one. Let go late and you're lost in space.

  • Axe Throw

    Tap to throw an axe into the spinning log. Every axe sticks and turns with it; hit one that is already in and it clangs off. Bury the set to split the log.

  • Pizza Slice

    The cutter circles the pizza; tap as it crosses the line for equal slices. Dead on is a perfect. Off the line and the pizza is ruined.

  • Pour Up

    Hold to pour, let go to stop, fill the glass to the line. The pour runs on after you stop, the line thins and the flow comes in gusts.

  • Word Rescue

    A typing test with a life at stake. A cube pet stands under a hopper that never stops tipping food in; every word you type opens the chutes, every slip tips more in. Sprint 30 and 60 for your true WPM, Survival until the pile wins, and a Daily.

  • Tilt Tray

    You're the waiter and the phone is the tray. Tilt it to keep the stack of food from sliding off as you walk the route, bank into the turns, brace for kerbs and pedestrians, and deliver the lot for the tip. Thirty routes and an endless shift.

  • Marble Labyrinth

    The wooden tray with a ball bearing in it, in three dimensions. Tilt the phone, follow the channel, mind the holes: a hundred proven boards with checkpoints.

  • Beat Den

    A rhythm game on the radio's own tracks. Forty-five songs analysed for their beat: notes fall down three lanes, tap them as they land for perfects, combos and a grade. Normal and Hard charts, a sync setting for headphones, and a ten-piece piano set where the pads are the instrument.

  • Crane Ball

    Swing a ball on a string over the wall and stop it dead in the gap. One finger, one very unhelpful pendulum.

  • Maze Chase

    Clear every dot while four hunters with four different minds try to corner you. Big dots turn the tables.

  • Boss Duel

    Five bosses, one knight, no minions. Every attack is telegraphed with the dodge that beats it: read it, get clear, and punish while the boss recovers.

  • Blade Trial

    Twelve monsters, one knight, and every turn is a matter of timing. Stop the needle in the green, tap the ring as it closes. Perfect is everything.

  • Soft Landing

    Lunar Lander with a space kit. Twelve pads across five worlds, a speeder with a fuel budget, an engine and a tilt: come down slow, level and on the pad.

  • Gauntlet

    Roll down the lane and tap to jump. Hurdles, gaps, sweepers, pistons, pads and shuttles across twenty-four courses in three cups, with three hearts a run.

  • Red Light

    Hold to roll, let go to stop, and be perfectly still when the light is red. The ball has momentum, and across the five levels the green gets shorter and the amber gives you less warning.

  • Spring Tower

    It bounces on its own; you aim. A tower of platforms going up forever, spring pads that throw you two tiers, and it gets thinner the higher you climb.

  • Assault Course2P

    Eight events, twelve seconds each, one score: launch, hoops, dodge, leap, beam, sprint, gates and slalom. Four tiers, a daily course and pass-the-phone for up to four. Gold is 6,400.

  • Colour Hunt

    It names a colour and gives you twenty seconds to find one in the room and point the camera at it. Five colours a run in Classic and the Daily Palette, seven in Rainbow Run, and as many as you can manage in a minute in Speed Hunt.

  • Neon Floors

    Top-down twin-stick in one-hit-kill rules: everyone dies in one shot, you included. Clear the floor, take the stairs, and dying costs half a second instead of a menu.

  • Hunt Duck

    A fairground shooting gallery: three rails of ducks, six in the magazine, and a gold one worth five

  • Pixel Adventure

    A pixel-perfect platformer across 16 hand-built stages: coyote time, double jumps and wall runs, four heroes to unlock, and every fruit worth chasing

  • Derby Den

    3D demolition derby: ram, boost and out-drive three rivals until you're the last car running, or take the Cup and meet a full field of five

  • Tiny Tanks

    Top-down tank battles! Ricochet shells through 20 missions, a daily sortie, and 2-player duels on one phone

  • Den Raiders

    Balloon raiders have invaded your room! Look around in AR, line them up and pop them before they swoop. And put your friends' faces on them

  • Blink Dash

    Blink to jump, smile to boost, your face is the controller!

  • Pop The Balloons

    Drag to aim and launch a thorn; it bounces off the walls until it finds a balloon. Eighty-eight levels, a thorn budget on each, and three stars for clearing one with thorns to spare.

  • Meteor Shower

    Blast fragmenting meteors, dodge gravity wells and topple boss rocks. Spend stardust on seven ship upgrades.

  • Tilt Maze

    Tilt your device to roll the marble through procedural mazes

  • Whack-a-Mole2P

    Tap the moles before they hide. Solo or split-screen 2-player!

  • Key Tiles

    Tap the falling black tiles, now with a real piano mode!

  • Endless Highway

    Weave through endless traffic across six changing landscapes, thread near misses, fire the nitro, collect coins and unlock new cars.

  • Blob Arena

    Eat smaller blobs, avoid larger ones. Arena survival.

  • Demolition Arena

    Top-down derby: pick from nine cars, ram rivals across six wild arenas, brawl, survive waves or win the cup. Last car driving wins.

  • Color Catch2P

    Catch only the matching colour. Solo or split-screen 2-player!

  • Gravity Flip

    Tap to swap floor and ceiling to the beat. Twelve levels from Easy to Demon, practice checkpoints and an Endless run.

  • Stack Tower

    Stack blocks perfectly to build high

  • Typing Test

    How fast can you type?

  • Reflex Test

    Test your reaction time

  • Speed Swiper

    Swipe cards in the correct direction

  • Middle Stop

    Stop the emoji at the center

  • Emoji Double2P

    Find matching emojis between cards. Solo or head-to-head!

  • Reaction Time

    Test your reaction speed

  • Hue Switch

    Bounce through matching color gates

Casual

Pick up, play a round, put it down again.

82 games
  • Foxy Forest

    A proper platformer. Run, jump, roll and wall-kick a fox through a sunlit forest: opossums to bounce on, eagles to duck, cranks that raise platforms, spikes that don't forgive. A hundred levels across ten zones, from sunlit forest to the Moonlit Keep, each harder than the last, with three gems in every one, and the parallax goes all the way back.

  • Solitaire

    Classic Klondike with a daily challenge

  • Block Den

    A free-roaming block world. An island from a seed, a fox to run around it, and thirty-seven kinds of block to dig out and build with. No goal, no timer. It saves itself.

  • Farm Den

    A little farm that grows on the real clock. Hoe, sow, water and pick; hens, a cow and apple trees keep producing while you're away.

  • Star Hole

    You are the hole. Slide it under stars, crates, cars and whole buildings, swallow them, grow, and clear the city before the clock runs out.

  • Pinball Den

    Three proper tables: real flippers, pop bumpers, drop targets, lanes and a multiplier.

  • Kart Den

    Drift-kart racing on tracks you build yourself. Steer with the buttons or by holding either side of the screen.

  • Putt Den

    18 holes of 3D mini golf: drag back to putt, bank off walls, beat the windmill and chase a best round

  • Card Club

    A members' club of Hearts, Spades, Crazy Eights, Gin Rummy and Euchre against charming bots who count cards but never peek. Climb bronze to platinum.

  • Snooker Den2P

    Fifteen reds, six colours and the full rule book on a 3D twelve-foot table. Frames against the AI, pass and play, or practise building a break.

  • Treasure Cove

    Captain Clown Nose, a sword and an island full of loot. Run, jump and slash through palm beaches, pirate ships and trap-lined caves, throw your sword and fetch it back, and haul every coin, gem and map home. Thirty levels and a treasure-count leaderboard.

  • Shadow Shrine

    A top-down ninja adventure. Slash with the katana, throw shuriken, pick up elemental scrolls and clear the shrine room by room: keys open doors, a boss guards the end of every biome, and three biomes change the rules. Twenty-four rooms per run, saved at every door.

  • Fish Den

    Cast, catch and fill a cosy journal: 60 illustrated fish across six waters, real clock, weather and moon, legendary hunts and a tank to fill.

  • Pig Castle

    A castle full of pigs and one king with a sword. Fight through single-screen rooms (pigs, box-throwers, bomb-lobbers and cannons), grab the diamonds and hearts, and take the door to the next room. Best run is the deepest room.

  • League Night

    Real ten-pin bowling: read the oil, hook it into the pocket and bowl a nine-week league season against three rivals.

  • Stack Shapes

    Stack tumbling shapes into a wobbling tower: endless Classic, 32 levels of races, lasers and hearts, a Daily, and eight themes to unlock.

  • The Very Hard Game

    An isometric obstacle course with no mercy. Cross the 3D world, grab every item, reach the flag, and expect to die a lot.

  • Snake2P

    Classic snake: eat, grow, and don't hit the walls. Switch to Endless and the walls let you through to the other side instead.

  • Air Hockey2P

    Neon table, real momentum - first to 7. Beat the machine or a friend on one phone.

  • Coaster Den

    Build a roller coaster piece by piece, then ride it from the front seat. The chain lifts power themselves, so a hill is never a dead end

  • Marble Flow

    Pour endless candy marbles down six zen dioramas, or race eight of them through the gates. The Stage Builder lays out runs of your own in 3D and keeps up to twelve

  • Tidy Up

    A delivery on the shop floor and empty shelves round the wall. Fill your basket from the heap (five, ten, fifteen or twenty at a time), carry it to the shelves and put everything where the labels say. Then back for more. Levels, a Timed mode, and a Zen mode with no labels and up to a thousand items from every kit.

  • Wash Den

    Blast the grime off plates, trucks and castles. So satisfying.

  • Party Pass2P

    Pass-the-phone party night for two to four. Each round is a mini-game of five to twenty seconds: tap race, stop the clock, colour call, steady hand, memory flash, quick maths, odd one out. Points go by rank, and the top two finish with a two-thumb tug of war.

  • Hero Den

    An idle RPG. Your party fights on while you're away; spend the gold, hire five more heroes, take the bosses' relics, clear quests and retire for Legend.

  • Flock

    A meadow, a dog and a scatter of cube animals. Drag the dog behind them and they drift into the pen; tap to bark. Thirty levels: sort two or three kinds into their own pens, round the rocks, mind the fox.

  • Factory Den

    An incremental you can see. Eight production lines on a factory floor, from bolts to rockets: buy machines, run them, hire foremen so they run themselves, double up at milestones, and refit the whole factory for blueprints. It keeps working while you're away.

  • Rock Bottom

    Bills must be paid. Down a mine with a pickaxe: tap rocks to swing, break them for coins, pay each bigger bill before the clock runs out. Skills for the cycle, then bankruptcy, planned or not, turns paid bills into Legacy for pickaxes and upgrades that stay for good.

  • Outpost

    Build a base on a barren moon. Place modules and tunnels, drill ore, raise solar panels and wind turbines to power it all, and send the truck to the landing pad with cargo for credits. It keeps producing while you're away; ship a hundred crates and you can prestige to a new planet.

  • Moon Haul

    Drive a space truck and trailer across the moon: craters, tunnels and tight turns between depots, and one ridge road that will tip you if you take it sideways. The trailer swings wide and jack-knifes if you rush: thirty deliveries, a timer on each, and a leaderboard for the most delivered.

  • Claw Den

    Work the claw, beat the slip, and fill the collection cabinet with twenty-eight prizes. The Daily Machine has its own line-up, the same for everyone, and one prize you can win nowhere else

  • Scoop Stack

    Stack a wobbling ice-cream tower! Balance every scoop, chain perfects, serve orders and take on the Daily Run.

  • Ramp King

    Rev it, launch it, flip it, land the perfect stunt jump!

  • Magnet Haul

    Drop the magnet and haul up sunken treasure across seven dive sites: dodge mines and eels, upgrade your rig, complete contracts and fill the museum.

  • Boules2P

    Pétanque on a Provençal square. Roll, lob or shoot steel boules at the jack, tape-measure the close calls, and chase the perfect carreau.

  • Dungeon Deal

    Deal yourself a dungeon: 52 cards down, blades that blunt, one way out. Classic, a relic-hunting Delve and a Daily Dungeon.

  • Charades2P

    Phone on your forehead, team shouting clues. Eighty-five decks, teams, timers. Tip down when they get it.

  • Top Bins

    Curl a free kick over the wall and into the top corner with one flick of your finger. Twenty-nine set pieces in five chapters, then an endless shootout.

  • Endless Sail

    Endless Drive on the water. Pick a boat, drift across a channel that winds on forever from river to harbour to open sea to lagoon, and take whichever fork the sign tempts you with. No timer, nothing to lose.

  • Ludo2P

    The race around the cross, for two to four on one phone with bots for the empty seats. A six leaves the yard, a capture rolls again, an exact throw brings a piece home.

  • Yacht2P

    Five dice, three rolls, thirteen boxes: the classic dice sheet with real dice thrown into a real tray. Solo, pass-and-play for four, or against a bot.

  • Brick Den

    Follow 24 blueprints in four chapters, build a new Daily Blueprint to keep your streak, or build anything on a stud plate: twenty-two kinds of brick, plate and slope in fourteen colours. Stars open new plates; three free builds, saved as you go.

  • Step Quest

    A dungeon crawl paid for in real footsteps. Two hundred steps moves the party one tile, up to fifty tiles a session; open it once a day and read what the walking bought you.

  • Hike Den

    A cosy afternoon on a little island: wander, climb and glide with nothing to fail and nowhere to be

  • Tumble Den

    Drop fruit through a board of pegs, spinners and flippers and watch it tumble into the bins, nothing scored, nothing lost

  • Plate Den

    Plate up beautiful food at your own pace, arrange, garnish and photograph, nothing timed or scored

  • Endless Drive

    A calm endless drive through motorway, city, countryside, coast and desert: no timer and nothing to crash into, just the road and fifteen cars that unlock as the miles add up

  • Zen Garden

    Rake patterns into sand, place stones, watch the ripples settle, pure calm, nothing to win

  • City Den

    Build a tiny city one tap at a time: roads tile themselves, cars drive the streets, and erasing anything refunds it in full. The only number is a Charm score out of a hundred

  • Coconut Shy

    Step right up! Flick balls at cans, bricks, glass and crates on a carnival stand in your own room. 15 levels, Smash Lab stacks and a Workshop to build and break your own.

  • Pitch Rush

    Hum to fly a firefly through glowing caves, or sing along a melody of glowing notes. Your voice, your range, your cave.

  • Den Hoops

    Put a basketball hoop on your wall in AR and shoot hoops

  • Block Fall

    Falling blocks done properly: hold, T-spins and combos across Marathon, Sprint 40 and a Daily Blitz.

  • Fruit Merge

    Drop and merge fruits in this Suika puzzle

  • Dots & Boxes2P

    Connect dots and claim boxes. Vs AI or pass-and-play.

  • Ballz

    Aim and fire a stream of bouncing balls

  • One Shot Golf

    Drag back, release, sink the ball. Twenty-seven mini-golf holes over four rounds: the front nine, the full eighteen, a nine-hole Pro Tour and an endless procedural course.

  • War2P

    Classic card war: higher card wins. Watch for the ⚔️ tie!

  • Blackjack

    Vs the dealer. Bet chips, hit or stand to 21.

  • Idle Tycoon

    Tap, buy, automate, prestige. Watch your empire grow.

  • Skate Den

    A minimalist skate park. Hold to crouch, let go to ollie, flick for a trick. Skate Zen with no timer and no falling, or take on Run: pits, slams and one second chance.

  • Darts Den

    Flick a dart at a 3D board. 501 with a checkout solver against three grades of opponent, Around the Clock, and a practice board, all with a wobbling aim that rewards a steady hand.

  • Archery Den

    Draw, hold your breath, and loose. 3D archery with wind, distance and slow-motion bullseyes.

  • Paint by Numbers

    Colour by number, one cell at a time. Sixty-eight pictures across seven categories, a calm palette, and the satisfying moment the picture appears.

  • Snake Arena

    Slither through a huge arena full of rival snakes. Eat orbs, boost, cut them off, and grow into the biggest thing on the board: endless Classic, a three-minute Score Rush, or a Battle Royale in a shrinking pit.

  • Castle Quest

    A deep, landscape pixel-art platformer. Run, jump and slash through castles, caves and lava with a knight, bosses and secrets.

  • A Story of Life

    A text adventure of a whole life. Every choice from the cradle on changes who you become, who stays beside you, and how it ends. No two lives are the same.

  • Lighthouse

    Sweep the beam and guide ships through the rocks to harbour. Three wrecks ends the night.

  • Domino Run

    Stand the dominoes, tip the first, and bridge the gaps within budget.

  • Dominoes2P

    Draw dominoes played properly: match play to 100, 150 or 250 against three grades of opponent, or pass the phone and play a friend. Win two matches to unlock the double-nine set.

  • Stack Zen

    Drop, stack and bounce objects in a relaxing sandbox.

  • Piano Player

    Three octaves of free play, plus 32 public-domain pieces to learn note by note, then play in time for stars.

  • Bubble Wrap

    Pop every bubble; unlocks hearts, stars, smileys and more.

  • Brick Breaker

    Smash bricks with the paddle across twenty-four hand-built levels, with eight ball skins to unlock.

  • Sand Sandbox

    Twenty-six materials in a pixel physics playground: sand, water, fire, ice, acid, gunpowder, nitro and a black hole. Pour them in and watch them react

  • Gravity Drop

    Drop balls through the pegs: light every golden peg for Fever, aim for the jackpot buckets, and play the Daily Drop.

  • Tic Tac Toe2P

    Classic X and O - play a friend or bot

  • 4 in a Row2P

    Connect 4 discs in a row to win. Vs AI or pass-and-play.

  • Flappy Face

    Flap through pipes with your face!

  • Card Swipe

    Swipe higher or lower on number cards

  • Bounce Battle2P

    Classic 2-player Pong: play head-to-head on one device!

  • Bubble World

    Pop bubbles and trigger chain reactions!

Puzzle

Logic, tiles and things that click into place.

69 games
  • Block Burst

    Drop wooden blocks to clear lines

  • Pool Den2P

    Proper 3D 8-ball: line up the aim guide, add spin, and clear the table against the AI or a friend

  • Sudoku

    The classic number puzzle. 1,200 graded grids across five tiers from Easy to Extreme, a daily puzzle and endless fresh ones when you finish a tier

  • Mahjong

    Match free pairs off a stacked board of up to 144 tiles: nine layouts from seventy-two tiles upwards, and every deal is built already solved

  • Chess Puzzles

    White to play and mate, on the 3D board. Every puzzle is forced, the first move is the only one that works, and there is a new one every day.

  • Jewel Columns

    The Sega arcade puzzle, cut in 3D. A column of three jewels falls into the well: swipe to move, tap to cycle, drop it, and three in a line (across, down or diagonal) vanish. Endless Classic, a three-minute run, Dig, and three minutes on today's pieces.

  • Killer Sudoku

    Sudoku with cages: make every dashed shape add up. 1,440 graded puzzles, a daily that climbs to Sunday's expert, and hints that teach the rule of 45.

  • 2048

    Slide and merge tiles to reach 2048

  • Gravity Roll

    Roll a ball around floating cube worlds. Gravity follows the surface, so over an edge is just another floor. Keys, fruit, spikes and a way out.

  • Cube Den

    Twist, turn and breathe. Fidget with a silky-smooth cube or race the clock to solve it.

  • Switchyard

    Throw the points on a model railway: steam, freight, trams, subways and a non-stop bullet express. 32 yards, a Daily Shift and Endless.

  • Tower Den

    Build and upgrade towers to hold the line: modular towers that visibly grow as you invest in them. Ten maps, twenty waves each, three difficulties and thirty stars

  • Twirl Den

    A spinning stick through a maze. Your ship never stops turning; you only move it, and the walls do not forgive. One hundred stages across seventeen worlds, three hearts a run, medals for time, stars for a clean run, a Daily Stage with a streak, and a hangar of sixteen ships to unlock.

  • Clean Sweep

    Sneak through tabletop facilities as the Sweeper: tag guards from behind, dodge dogs and cameras, and recover the blueprints. 60 puzzles + a daily job.

  • Hex Haven

    Lay hex tiles to grow a golden-hour island of forests, rivers and villages. Match every edge, chase quests, keep the stack alive.

  • Arrow Path

    Tap an arrow and it drives off along its own line, but only when the run to the edge is clear. Clear the board in the right order

  • Gallery Den

    Rebuild a shuffled masterpiece piece by piece, then find out what you just restored, from the museum that owns it

  • Ball Colour Sort

    Sort coloured balls into matching tubes

  • Out Block

    Swipe a brick and it slides until something stops it. Get every colour out through a gate of its own, in as few moves as you can, across a hundred levels.

  • Pocket Traffic

    A Mini Motorways-style road planner. Houses send cars to shops of their colour; draw the roads with a finger and keep every shop served. Weekly upgrades (roundabouts, lights, bridges) and a town that never stops growing. How many trips before gridlock?

  • Jigsaw Den

    A relaxing jigsaw. Bright photographs and famous paintings, twelve to ninety-six pieces, and every puzzle keeps its place.

  • Hex Realm

    Three tribes, one hex island, thirty turns. Harvest, grow cities, research, train warriors, archers, riders and knights and capture villages and capitals in a compact 3D Polytopia-style strategy game.

  • Car Escape

    The red car is boxed in. Slide the traffic out of its way and drive it through the gap: every level has a proved shortest answer

  • Labyrinth

    A hundred side-on puzzle stages. Push and pull crates, climb, jump, crouch, cut, punch and shoot your way to every key and door.

  • Block Valley

    A Monument Valley-style isometric puzzle built from KayKit's Block Bits. A hundred levels in fourteen chapters, each harder than the last: tap to walk, turn the rotors and pull the sliders to line paths up, and step where the picture says you can: two ledges that meet on the screen are joined, however far apart they really are.

  • Room Fit

    A packing puzzle in 3D. Drag every piece of furniture into the floor plan so it all fits and the rules hold: the bed against a wall, the lamp beside the armchair, a clear path to the door. Sixty rooms from a studio to a loft, solver-checked, with a hint when you are stuck.

  • Match Den

    Match 3D toys from the pile before the tray fills up!

  • Screw Den

    Unscrew the colours into matching toolboxes and let the planks fall. Watch your spare tray. Every level is proven solvable.

  • Bus Den

    Tap buses out of the jammed car park so the queue can board by colour. Five bays, no room for mistakes. Every level is winnable.

  • Echo Lab

    Record a loop, rewind, and team up with your past selves. Sixty test chambers of plates, lasers and paradoxes, plus a daily and an editor.

  • Metro Den

    Mini Metro, den style. Draw lines through the stations with a finger and keep the city moving: every passenger is a shape, weekly upgrades bring lines, trains and carriages, and a platform left full ends the run.

  • Spider Solitaire

    Two decks, ten columns. Build down in any suit. But you can only carry a run that matches. One suit, two or all four, and a daily deal everyone shares.

  • Safecracker

    A safe dial with no numbers on it. Twelve vaults of three to six numbers, plus a daily safe, found entirely by feel: the ticks get heavier as you close in and there is a deep clunk on the number itself.

  • Slide Three

    A sliding-merge puzzle where 1 needs a 2, every swipe shifts one cell, and the next tile is always in view

  • Dot Chain

    Link touching dots of one colour; close a square to clear the whole colour. Bombs, anchors and ice across 50 levels with stars, plus a daily puzzle.

  • Tank Commander2P

    Turn-based artillery on crumbling ground: read the wind, arc your shell and bury your rival. An 18-mission campaign and a daily battle.

  • Food Sort

    A wall of cubbies, a jumble of groceries, and three of a kind to sell each cubby out: 200 shelves, every one proved solvable

  • Nonograms

    Solve the grid from its number clues to reveal a hidden picture: every puzzle has one answer and needs no guessing

  • Colour Blend

    Mix the target colour from real paint: 46 levels, a Daily Mix for everyone, and Colour Rush against the clock.

  • One-Line Draw

    Trace every line of a figure in one unbroken stroke: 176 solver-verified puzzles, so being stuck is never the puzzle's fault

  • Gem Royale

    A full match-3 saga: rockets, colour bombs, jelly and crates across 50 hand-built levels

  • Parking Sort

    Sort the parking lot! Tap a row and its front convoy drives over: same colour or an empty row only. 150 solver-checked levels, a Daily Lot and fleets to unlock

  • Molten

    Tilt your phone to pour real liquid lava through the maze. Thirty-two chambers across four worlds, three stars on each, a daily pour with a streak, and lava colours to unlock

  • Connect Dots

    Draw lines to connect colored dots

  • Snip & Feed

    Snip ropes to feed candy to your monster

  • Hex Merge

    Merge tiles on a honeycomb grid

  • Ball Colour Maze

    Paint every tile by sliding the ball

  • Glow Drop

    Tap to detonate stunning chain reactions

  • Sandtris

    Blocks crumble to sand. Bridge a colour wall to wall: Endless, Sprint and a Daily Dunes board, with sand palettes to unlock.

  • Bubble Storm

    Aim and pop matching bubbles

  • Marble Path

    Draw ink lines to guide the marble home: 82 levels over 10 chapters of spikes, bouncers, fans, magnets, portals, glass and belts, plus a daily puzzle.

  • Minesweeper

    The classic, in four difficulties from a gentle nine-by-nine grid up to Expert

  • Sokoban

    Push the crates onto the targets: 100 hand-crafted puzzles, each with a par to beat.

  • FreeCell

    Solitaire variant with 4 free cells. Drag to sort to the foundations.

  • Line Escape

    Draw one line to the goal. 100 solver-checked boards with sentries, portals, one-way and timed gates, mirrors and ink refills, plus a daily line.

  • Pipe Connect

    Rotate pipes to flow from source to sink.

  • Escape Room Den

    Three locked rooms in first person. Look around, tap what matters, find the key and get out.

  • Tangram

    Seven ancient pieces, one silhouette. Rotate, flip and fit them until the shape is whole.

  • Bridge Builder

    Build a bridge from a budget of beams, then send the truck across and watch it hold, or not.

  • Rolling Maze

    Tilt to roll the marble through 100 mazes in ten chapters. Grab every star, steer round sinkholes and spinning bars, then drop into the hole.

  • Gem Cascade

    Swipe gems to match three or more and let the cascades chain. Sixty-second Blitz, Arcade until the board runs out of moves, or a five-minute Marathon.

  • Picture Move

    Drag pieces to rebuild the picture

  • Numberlink

    Connect matching numbers with paths that fill the board. Five sizes from five-by-five to nine-by-nine, plus a daily seven-by-seven everyone shares

  • Blurry Vision

    Can you guess the blurry image?

  • Image Rotate

    Rotate tiles to restore the image. Twenty-six pictures (fifteen masterpieces and eleven photographs) or one of your own, at three grid sizes

  • Picture Slide Puzzle

    Slide tiles to complete the picture

  • Arrow Move

    Slide every arrow off the board, but each one only leaves along the way it points, and the others are in the way. Fifty-five levels across four chapters, each with a proven best.

  • Emoji Sort

    Sort matching emojis into groups of 3 before the tray fills up!

  • Slingshot Planets

    Launch a comet and slingshot through planetary gravity!

Brain

Training that actually makes you think.

29 games
  • Chess2P

    The classic strategy game. Play against a bot or a friend!

  • Joker Den

    Poker hands, wild jokers, eight antes. Build a deck that breaks the rules, beat the bosses, chase the biggest hand in the den.

  • Dogdoku

    One dog in every coloured territory, one per row and column, and none touching. Deduce, mark and place. Three hearts a puzzle, and a new daily grid every morning.

  • Den Estates2P

    Roll, hop and haggle round Denbury: buy streets, raise cottages and landmarks, and out-trade four crafty bots or friends on one phone.

  • Tiny Wars

    Turn-based tactics with tiny armies. Move, flank and strike across hand-built maps, capture the castles so they make units for you, and outwit the other colours.

  • Battalion

    Turn-based tactical warfare: terrain that matters, cities that fund you, a rock-paper-scissors army, a CPU that actually plans, stars to earn and a new daily battle every day.

  • Hold'em Den

    No-limit Texas Hold'em at a six-seat table: climb five venues, read bots with tells, learn pot odds as you play. Play money only.

  • Who's Who2P

    Ask, flip, guess! Hunt down their secret face on a board that's new every game. Beat the bot, pass the phone, or crack the Daily Board.

  • Domino Logic

    Place every domino so each coloured region's rule holds: sums, matches, all different. One solution, pure logic, three new puzzles every day.

  • Zip Path

    Draw one line through every square, hitting the numbers in order. A fresh daily board and an endless ladder. Every puzzle has exactly one solution.

  • Battleships2P

    Five ships each, one shot a turn. Four admirals to beat, Salvo rules, a Daily Hunt, or pass the phone. No peeking.

  • Checkers2P

    English draughts. Jumps are compulsory and a chain has to be finished. Beat a four-level bot or pass and play

  • Mind Meld

    Think of anything and the orb reads your mind in 20 questions, or crack its secret. Daily mystery, collection, and it works on every iPhone.

  • Reversi2P

    Flank to flip, most discs wins. Four computer levels up to a perfect-endgame Expert, hints, undo, or two players.

  • Backgammon2P

    Race your checkers home. Vs AI or pass-and-play with a friend.

  • Chess Sprint

    60-second chess puzzle blitz. Find the winning move.

  • Hex Defense

    Tower defence on a hex board: 8 maps, 20 waves each, then endless.

  • Number Find

    Find and add the floating numbers

  • Odd One Out

    Find the emoji that doesn't belong

  • Colour Sort

    Sort emojis by their colour

  • True Or False Colours

    Do the colour names match?

  • True Or False Directions

    Do the direction labels match?

  • Alphaback

    Click letters Z to A as fast as you can

  • Shape Size

    Sort emojis by their size

  • Match Shape

    Match the shapes before time runs out

  • Trail Tasks

    Tap nodes in the correct order

  • Get In Order

    Arrange numbers smallest to largest

  • How Many?

    Count the floating balloons before they drift away. Challenge, a Daily five and Classic.

  • Unique Find

    It names one emoji and hides it among fifty-six, all different. Five rounds, timed, with your mistakes counted.

Word

Letters, anagrams and daily word puzzles.

11 games
  • Word Strands

    One hidden theme in a field of letters. Join them to find every word.

  • Word Groups

    Sixteen words, four hidden groups. Find the connections before four mistakes.

  • Word Tiles

    8 letters - how many words can you make?

  • Wordhurl

    Guess the 5-letter word in 6 tries

  • Word Hive

    Seven letters, one of them compulsory. Find every word of four or more, the same puzzle for everybody, every day.

  • Crossword

    Themed mini-crosswords. Ninety puzzles across three grid shapes, with your best time kept on each one.

  • Word Search

    Find hidden words in the letter grid. Two hundred levels across thirty-four themes, plus a daily challenge that is the same grid for everyone

  • Boogle2P

    Swipe adjacent letters to form real words. Daily challenge + 2-player split-screen.

  • Definitions

    Guess the word from its definition

  • Word Association

    Match words to their associations

  • Word Wheel

    Swipe or tap the letters on a wheel to spell the word before the clock runs out: five, six or seven letters, streak multipliers, and a Daily for everyone.

Memory

Hold it in your head for one more turn.

8 games
  • Pulse

    Feel the rhythm through the Taptic Engine, then tap it back

  • Memory Sequence

    Repeat the tile sequence from memory

  • Tap Match

    Flip and match emoji card pairs across six decks, or take the daily board, the same layout for everyone that day

  • Memory Words

    Remember and type the words shown

  • Emoji Match

    Select the matching emoji pairs

  • Number Recall

    Hold a number in your head, then type it back the other way round. Three digits to start, one more every time you get it right, and three lives.

  • Shape Match

    Memorize shapes and pick the match

  • Memory Numbers

    Eight numbers, five seconds to take them in. Type them all back, in any order, before the thirty-second clock runs out

Trivia

How much do you actually know?

6 games
  • The Quiz Game

    Answer trivia on various topics

  • Guess The Logo

    Can you guess these famous logos?

  • Capital Cities

    How well do you know your geography?

  • True Or False

    Tap to see if you are right!

  • Top 5

    Name the top 5 in each category

  • Flag Finder

    Identify countries by their flags

Math

Mental arithmetic, against the clock.

7 games
  • Mathdoku

    Fill the grid so every row and column has each number once and every cage hits its target. Notes, teaching hints and a daily puzzle.

  • Kakuro

    A crossword in digits. Every run adds up to its clue and never repeats a digit: 320 puzzles plus a new daily board, each with exactly one answer.

  • Countdown Numbers

    Six numbers, one target, thirty seconds. Pick your tiles, duel four studio contestants, win a 15-round career, or play the daily.

  • Maths Qwiz

    How good is your mental math?

  • Quick Maths

    Add two numbers against a sixty-second clock. They start small and climb to a hundred as you keep getting them right.

  • Operators

    Fill in the missing math operators

  • Hard Maths

    Sixty seconds of mental arithmetic that never stops getting harder: twelve kinds of sum unlock as you go, from times tables to remainders, percentages and roots, and every wrong answer names the slip you made.

Questions people ask

How many games are in GameDen?

GameDen includes 288 games in a single download, across 8 categories — puzzle, casual, reflex, brain, memory, word, trivia and math. There are no extra downloads or game packs; everything is in the app the moment you install it.

Do GameDen games work offline?

Yes — every one of the 288 games runs entirely on your device. No WiFi, no mobile signal and no connection of any kind is needed once GameDen is installed, which makes it built for flights, the Underground, long drives and anywhere the bars run out.

Is GameDen free?

GameDen is free to download and every game is unlocked from the start. It is supported by ads. If you would rather not see them, GameDen Pro removes ads completely — available weekly, monthly, yearly, or as a one-time purchase that lasts forever.

Can two people play on one device?

Yes. 31 games have a two-player mode — split-screen or pass-and-play on a single iPhone or iPad — including Chess, Reversi, Dots & Boxes, 4 in a Row and Whack-a-Mole. Look for the 2P marker in the game list above.

Do I need an account to play?

No. GameDen has no sign-up, no login and no account. Open the app and play. Game Center is used only for optional leaderboards, and it signs in with the Apple Account already on your device.

Which devices does GameDen support?

GameDen is a native app for iPhone and iPad, and requires iOS 17.6 or later. It is not currently available on Android.

Are there leaderboards?

Yes — 204 games report high scores to Game Center leaderboards, so you can compare your best runs against players worldwide. Leaderboards are entirely optional and the games play normally without them.